Develop Jobs: Be a lead artist at Clever Beans

Develop Jobs: Be a lead artist at Clever Beans
Craig Chapple

By Craig Chapple

June 3rd 2013 at 2:58PM

Get a job at the Manchester-based console developer

The Develop jobs board is home to hundreds of game job vacancies based in the UK and around the world across a plethora of different professions.

Each day we will be scouring the daily-updated jobs page for one of the top vacancies to help you find that dream job.

Today we’ll be taking a look at the role of creative lead artist at Manchester-based console game developer Clever Beans.

Be sure to visit our Jobs Page to take a look at further opportunities.

There's also a Develop Jobs Twitter feed as well.

Got a new job opportunity at your studio or have a new position you’d like highlighted in our daily spotlight? Please contact Alex Boucher at alex.boucher@intentmedia.co.uk for more details.

Don't forget you can save £200 on job listings this month, with ads costing just £50 throughout June.

Best of luck.

CREATIVE LEAD ARTIST - CLEVER BEANS

Manchester - UK

We are looking for a Creative Lead Artist to help develop the next generation of console games. If you have a strong desire to create amazing art and make game concepts come to life, we want you to apply!

Taking on the role of “Art Visionary”, you will be responsible for setting the visual style, tone and direction of our next game, and for guiding our small team of artists to help them to realise that vision. This will involve fleshing out characters, environments, props, effects, storyboards, and UI elements, and providing concept images and descriptions to artists.

You must have the ability to sketch quickly (for rapid iteration) as well as to turn rough concepts into polished production pieces – whether your preferred medium is 2d or 3d, traditional or digital. You should be able to work with a range of subjects and styles, and you may also be required to provide detailed briefs for external concept artists, if required.

You will have experience working with, and preferably leading, an art team in a game development environment, and must be self-directed. You will also be skilled with Photoshop or similar, and one or more of Maya, ZBrush or 3ds Max. Bonus skills might include animating and rigging, scripting or video editing.

For more details and to apply, click here.