Industry leading MMO lost 100,000 active users in most recent quarter - 700,000 less than previous period
Outspoken developer begins preparation for new San Diego studio
Tim Schafer's team quadruples budget target
Daily advice on recruitment and HR from the industry's top companies. Today: Tips for designers
No evidence data has been compromised, Gabe Newell advises caution
Mobile Social Games company to set up shop in the China Basin
Search engine giant wants to avoid games spam on its social network
Event organisers declare show a triumph, offering insight into the changing landscape of casual
Double Fine on the front line of a game financing revolution
Investing group says changes will enable support to a wider array of projects
Campaign raises more money with more backers in less time than any in platform's history
Trade body ups game after Double Fine success in the US
Cut backs come after aggressive international expansion
Ask the Intel experts on web apps at this free online event
Adventure game and documentary project reaches over half its goal in four hours
Developers say mandatory payment system amounts to a twenty percent net tax
New numbers suggest Mobile is cutting into handheld gaming.
Fire Maple's point-and-click adventure, The Lost City, tops paid phone games chart
SlipShift's Reborn Horizon hits market with a new name, bolstered by Computec prize fund
Daily advice on recruitment and HR from the industry's top companies. Today: Tips for studio managers
Japanese mobile social gaming company revenues up 16%
Double Fine confirms Notch was serious about funding arrangement
2012 range of televisions to boast 'advanced graphics processor'
Dev celebrates with virtual currency giveaway