'Successful motion controller remains part of Sony's plans for the future'
'Console gaming experience is about delivering something that's way out past the bleeding edge', says Epic's Mark Rein
Highlights reel boasts engine's capabilities when fused with DirectX 11
Team Fortress 2 revenues have increased 'by a factor of twelve' since going free-to-play, claims Valve programmer
Studio VP Mark Rein hoping Samaritan-like visuals will be available on browsers
FullCycle to enable developers to design, create, test, localise and publish games
Website to offer insights and discussions on technical challenges to 'stimulate new innovations'
Asus and PrimeSense to encourage studios to create gesture controlled apps through OpenNI Challenge
As Warren Spector receives Lifetime Achievement honour
Epic Games Korea inks agreement with MMO specialist NCsoft for future titles
Polytron director awarded for his energy, belief and resolve in finishing XBLA game Fez
Percentage of virtual item purchases on PSN described as 'extremely healthy'
Capcom legend and Comcept boss pulls no punches with a passionate message for Japan's games industry
Minecraft creator now finding time to return to programming 'tiny' personal projects
PlayStation exclusivity window for Pub Fund 'only a year against Xbox'
New title in popular iOS series debuts at Apple's iPad 3 press conference
PS Vita provides new boost to user account numbers
Heavy Rain studio to show off new tech demo
Latest audio middleware includes live in-game audio composer and multi-track editing
Tech to be harnessed in upcoming titles including fantasy MMO Blade & Soul
Developers can now used Cocos2d to create games for iOS, Android and Blackberry
'They're not just giving money to your project, they're giving money to you', says indie
Middleware firm to release Cognition and Population in Spring 2012
Indies debate whether developers should create their own engine or license one