All Sega studios, as well as Capcom and Grin, among the crowd of teams licensing Nvidia?s PhysX and APEX tools
Californian online game publisher to partner with Petroglyph following the shock-exodus of president Jon Van Caneghem
PC unit releases odours ? from ?fired gun? to ?burnt tyre? ? when triggered by in-game events
Famitsu crowns Metal Gear Solid director at its 2008 Awards ceremony
UK outfit Data Design says it?s applying for a patent to use Wii motion-sensing tech to detect head movement
Legendary designer retires from role of R&D creative officer though he will remain at the publisher
Metal Gear creator shares his thoughts on the East/West divide
Legendary designer talks origins of the series in his keynote
GDC 09: Ambient experience tech to be installed at Pittsburg college's Entertainment Technology Center
GDC 09: Bot Colony takes developers a step closer to passing the Turing test
64-page patent filing reveals Wii-esque wand that uses IR sensors and works with Apple TV
Develop talks to Epic and Guerilla on the ups and downs of leaving the lighting until last
Expanding game worlds can keep players engaged, says FluffyLogic?s Kronschnabl
Five-year effort to be 'in print by GDC' says famed industry figure
'There needs to be a hell of a lot more communication on both sides,' says award-winning scribe
Patent application reveals ?Kind Code? hand-holding system
Eidos considers giving pneumatic Tomb Raider heroine a facelift
Platform holders ?curious but not convinced? by 3D TV technology
King.com, the home of Time?s top-rated Hunted Forever, says there?s a tremendous range of talent outside of the studio system
Speakers from Rockstar Leeds, EA, Nintendo and Ubisoft to attend inaugural event
Preliminary results of U-Decide survey into 3D market show positive results
Second annual development contest offers thousands of dollars in prizes
Free-to-play action RPG Mytheon from Universe at War dev to avoid subscription fees
Wheelman development hindered by GTA IV's success as studio forced to change key elements