Scientific charity giant launches 'Gamify Your PHD' to promote biochemistry and engage with games makers
London Games Festival's October hack event will turn the reviewers into the reviewed
Next game to star extravagantly expensive experiment in 'the psychology of monetisation'
Realm of the Mad God daily user retention 'tripled to 37.5 per cent' after numerous game iterations, says Spry Fox CEO
Did the Ubisoft CEO conceive the idea of Kinect as a Child of Eden controller? Tommy Francois believes so
Don't dismiss the process, says Inensu boss, arguing it can encourage social change
We speak to the team behind the iOS sensation, and lift the lid on the 30 Under 30
Story mapper 'can help game writers organise arcs and flow'
Unique iPhone app used as tool for console counterpart
GDC Europe: The celebrated indie developer presents a challenging new understanding of game design
GDC Europe: And it's gestures that tell the story, says the studio behind the next Devil May Cry
GDC Europe: Social gaming specialist on why 'smart depth' will make your studio a Facebook giant
July edition includes interviews with Notch, Ian Livingstone and BlitzTech
Develop Conference: Andrew Wilson on why recognising consumer interest in avatar status grants success in the digital era
Small pickings for UK talent in supposed 'Brits to watch' list
Designer Matt Turner to represent games industry at LA ?Brits to Watch? event
E3 2011: Carmack wants creativity, not tech, to take precedent
E3 2011: Voice control is the focus in an upcoming Kinect game from Rare
Teams from 70 universities whittled down to select few for respected Abertay Dundee contest
Researchers at US firm and the Hebrew University publish joint paper on spline-based algorithm
Free download of beta level editor kit available to PC game owners
The May issue of Develop is packed with great features, including an in-depth look at the unique creative culture at Valve
The April issue is packed with great features, including an in depth look at the tech behind Team Bondi's crime epic