Mark Skaggs on 'the matriarch network', building 24/7 businesses and keeping play light
How the FarmVille team stole code, made guesses, sped through development and achieved the impossible
Studio executive Peter Vesterbacka hints at Summer reveal
Smule co-founder Ge Wang says technology has 'disappeared', though player expression is blossoming
New solution update enhances functionality for creating UI on high end mobile platforms; alpha build available
More Steam in more places as Valve's 'big picture' mode lets players enjoy games on television screens
Preliminary segment of third annual Horizons research report released
Modo software used on Test Drive Unlimited 2
Fourth annual conference-based tournament to raise money for Best Buddies California
Epic Games' engine to run multiple titles from French studio
Limited cloud gaming trials ready in time for San Francisco show
Landmark 25th show 'hoped to be most popular ever' - but 'no muscling in on E3'
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Engine outfit to present series of sessions at San Francisco event
Book fast and save as much as 35 per cent on tickets
Nintendo president to look back at 25 years of games development
Tradeshow Access Programme to help represent UK on global stage
Google and Zynga already confirmed for the landmark event
Call for lecture submissions goes out as event organisers plan event expansion