PlayStation Home developer set to release new avatar-based platform Avakin
'It's about being the social layer on every app, on every platform,' says Simon Cross
Shuhei Yoshida says devs can control next-gen PlatStation's social features
The next billion people to get connected will have never used a desktop computer, says James Pearce
Social network claims 1.1 billion MAUs in total
Co-production outfit now has 25 million monthly active users in China
Clash of Clans and Hay generate $179 million in first quarter of 2013
Publisher not offering refunds for in-game currency in soon-to-be closed Facebook games
Timeline details firm's path to Candy Crush Saga success
Company has 50m daily players and 108m monthly unique players - 49m are mobile
Spil Games' Jeroen Bouwman and Michael Louw reveal the opportunities in casual games beyond 2013
Germany-based studio claims 50/50 revenue split on Facebook and mobile
Start-up gets $1.4m in funding and launches private beta of Blackjack Casino
Average paying user spending as much as $60 per month on free-to-play platform, says Jim Greer
Social network aiming to diversify offerings for all markets, says Sean Ryan
Lead designer of FarmVille, Civilization II departs staggering social gaming company
Developers can now incorporate in-app purchases into their games
Sequel racks up 210 million sessions and more than 1,775 years of gameplay
Industry veteran wants to work with toy suppliers to bring dice rolling to virtual games
Around 1,700 attendees expected at three-day event taking place from February 12th to 14th
Leaving free-to-play title frees up developer for new projects
First free-to-play Xbox 360 game looks to prove viability of business model on console
MMO giant holding competition for new and current users