Entries in ‘Mobile’ (641)

Google initiates Android clampdown

Google initiates Android clampdown

Platform access levels to be tightened following fragmentation complaints

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Epic: 'If Apple continues at this rate...'

Epic: 'If Apple continues at this rate...'

'...iOS devices could be capable of Unreal DX11 technology in two years'

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Mobile game concerns 'a temporary issue' - Epic

Mobile game concerns 'a temporary issue' - Epic

Unreal Engine boss thinks the App Store will soon have its own 'Avatar blockbuster'

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Android in-app purchases locked to Google store

Android in-app purchases locked to Google store

Battle of the Android app stores heats up

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Nintendo: 3DS isn't for unproven indies

Nintendo: 3DS isn't for unproven indies

'Understand your craft, and then come back to us,' says Fils-Aime

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OPINION: Why Iwata wasn't wrong

OPINION: Why Iwata wasn't wrong

Nintendo isn?t snubbing 'garage devs', it just can?t work with them, says Andrew Smith

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Unity and Airplay support Blackberry Playbook

Unity and Airplay support Blackberry Playbook

Unity Engine and Airplay SDK updates inbound

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Blackberry trick brings Android apps to Playbook

Blackberry trick brings Android apps to Playbook

Research In Motion to pour Java and Android apps into its new app store

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'3m app downloads per day' on Blackberry App Store
Square Enix joins mobile games race

Square Enix joins mobile games race

Group opens dedicated smartphone app studio

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Android to unlock in-app purchase system

Android to unlock in-app purchase system

Google smartphone devs can soon thrive from free-to-play

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Ex-Bizarre Creations staff form Hogrocket

Ex-Bizarre Creations staff form Hogrocket

One game underway at indie founded by trio of veterans from now defunct racing game specialist

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Sony 'in trouble' in hardware space, says ngmoco boss

Sony 'in trouble' in hardware space, says ngmoco boss

Neil Young highlights Microsoft as the strongest platform holder

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Angry Birds dev Rovio plans stock market jump

Angry Birds dev Rovio plans stock market jump

Group seeks initial public offering in New York

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Insomniac: Triple-A audience isn't growing

Insomniac: Triple-A audience isn't growing

Expanding market is 'the only long-term solution', studio boss says

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Firemint 'spent $2 million' on iPhone project

Firemint 'spent $2 million' on iPhone project

Is Real Racing 2?s outlay and success proof that triple-A works on mobiles?

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Nintendo: We don't want garage developers

Nintendo: We don't want garage developers

Some indies are more equal than others, says Reggie Fils-Aime

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iPhone studio turns to Kinect after sales joy

iPhone studio turns to Kinect after sales joy

Doodle Jump passes 10 million paid downloads milestone

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Windows Phone app catalogue 'the fastest growing'

Windows Phone app catalogue 'the fastest growing'

Around 2,500 games available on the Microsoft platform, data suggests

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Bleszinski: Dual-analogue isn't for touch-screens

Bleszinski: Dual-analogue isn't for touch-screens

Gears Of War designer praises PSP2 legacy control layout

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Tiga expands remit amid social games uprising

Tiga expands remit amid social games uprising

Casual Games Committee to help with marketing, networking and tools costs

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Lilt Line 'needs double sales for Nintendo pay'

Lilt Line 'needs double sales for Nintendo pay'

Developer Different Cloth reveals poor sales figures

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Angry Birds 'downloaded over 100m times'

Angry Birds 'downloaded over 100m times'

As Rovio's Peter Vesterbacka warns tablet market could eat into consoles

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Amazon wins Angry Birds Rio exclusivity deal

Amazon wins Angry Birds Rio exclusivity deal

Rovio's next game won't appear on Android Market, retailer claims

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EA slashes iPad 2 game prices

EA slashes iPad 2 game prices

Third price cut since Christmas as publisher pushes ahead on mobile

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641 articles