Third such measure in three years for Vancouver studio
Exact nature of departure remains unclear as console giant refuses to comment
Michael Lenz to lead data mining, market research and the development of new tools
But there are currently no plans to tie the studio with The Creative Assembly
Rod Fergusson says his time at the BioShock Infinite studio was limited
Final curtain for Medieval II: Total War developer after significant layoffs last year
Crowdfunded project surpasses $3.5 million with less than two days to go
Designer likens fast-paced and creative mobile industry to early days of ID Software
Job losses come as Activision looks to 'better align' development talent against release slate
Dan Porter replaced as Zynga New York GM by VP of mobile games Sean Kelly
Developers can waste too much pursuing 'the wrong ideas', claims Shank creator
Final Fantasy publisher warns of 'extraordinary losses' in its current financial year
This week we look over a quintet of vacancies in top positions across the UK
Giordano Contestabile takes on role as VP of product management and revenue at creative agency
Paul Abbott joins senior management team at new UK developer
Careen Yapp to focus on acquisition of new partners
Mark Church, Hector Mackenzie and Amy Oliver join up with London studio
Newly appointed HR Penny Handscomb to lead its search for dozens of staff
Appointment comes as German developer begins international recruitment drive
Likeness of fan will appear in developer's upcoming RTS game Total War: Rome II
EA CEO to leave at the end of the month; Moore could take top spot at publisher
Mike Schroepfer promoted to role left vacant after Bret Taylor's departure last year
This week we look over a quintet of vacancies at UK triple-A game development studios and tech giants
Original Assassin's Creed creative director returns to Ubisoft after acquisition from THQ