Tenacious dad makes 'Pauline Edition' available via patch
Super Meat Boy developer turned off by cost and hassle of console development
Indie hit could wind up on Sony consoles after end of Microsoft exclusivity deal
Jordanian developer behind PSN table football game expands to Europe
Flower and Journey composer Austin Wintory is also on board for its first project
Developers to receive 100 per cent of revenues for six months
Daniel Kaplan on how the console giant can make development easier on its next-gen hardware
Sony Worldwide Studios SVP insists Jonathan Blow is just the start for independent studios on Sony's new console
Indies such as Vlambeer, Wolfire Games and Oxeye participating in 78-hour game jam for charity
'The promo bay far exceeded what our sales cycle would have been if we just went on as normal,' says Sean Hogan
Publisher in search for indie titles to support, fund and promote
Last five years of Xbox 360 have been painful to watch, says founding engineer Nat Brown
Need to fill time on your flight to GDC? Make a game, says Byron Atkinson-Jones
Indies Amanita, Daedalic, and Colibri say UK publisher violated agreements
Illegal file-sharing 'inevitable', so small developers should embrace it, says Sean Hogan
Employees went unpaid for six months during development of critically acclaimed PSN title
Members to receive 100% revenue share on Samsung apps for first six months
Alex Peake promises refunds, rewards and back pay when team has money
Montreal and Toronto-based studios to get investment and development support
Studios losing out due to Microsoft paying out revenues based on US dollar instead of the Yen
World-building title amasses more than 1.2 million sales during Christmas week alone
Ten day competition to be judged by Phil Fish, Ed Fries, Adam Saltsman, Zach Gage, Felicia Day and others
Troubled Kickstarter project yet to issue promised progress report
Nexus City and Selma's Story canned as indie dev begins anew
Studio lease comes to an end after three years as Phil Fish teases US branch