'Success shows our research into new forms of gameplay was absolutely on the right track', says Pinchbeck
Cipher Prime will make new game if they can crowd source $60,000
Demos of 16 IGF award nominees to be made available for next two weeks
'This is an extraordinary amount for an indie release' says Dan Pinchbeck
Public screenings to take place in 15 different US cities such as Chicago and San Francisco
Double Fine director says developers are turning their back on closed platforms
Indie FPS still selling well after 2009 standalone release
Minecraft developers to make game for charity in 60 hours
Jordan Mechner returns to development with Karateka re-make for XBLA and PSN
Indie developers are being driven away from 'closed' platforms
'Zynga's first big game was Hold'em Poker, which I heard they stole from the Old West'
2012 range of televisions to boast 'advanced graphics processor'
Studio to focus on self-publishing across digital platforms
Hypership out of Control Dev claims XBLIG has been buried by the new dashboard
Just ten per cent of start-ups focus solely on packaged games, Tiga research shows
The Humble Bundle for Android has sold over 100k units in less than four days
Devs race to build some 500 Flash games with the versatile engine
'Our minds are completely and utterly blown' say creators following Best Editing award
Online marketplace to offer 90 per cent of revenues to developers if 16 more games are uploaded before deadline
Tequila Works' debut title Deadlight to release on Xbox in summer
Lunar Workshop taking action in support of a worldwide internet blackout against the bill
Price policy and publishing restrictions also revised
Publisher wants classic IP reborn through indie partnerships