Japan firm to use engine across entire development portfolio
Hardware alterations eat into limited game activations for Anno 2070
Asia games giant to use tech in next online PC title
Fully customisable code could expedite implementation and debugging
PC edition of innovative motion controller to launch across 12 countries
Daily advice on job hunting from the industry's top companies. Today: tips from Havok on using social media to get a job
Paris-based tech firm to develop new tools and updates
$20,000 Flash dev contest launched to encourage Flash development with popular engine
Rigging and motion capture data tool WebAnimate 'designed for small studios and amateurs'
We speak to the team behind the iOS sensation, and lift the lid on the 30 Under 30
Just Cause studio now using vendor's project management and defect tracking for Agile and Lean software development
PlayStation firm 'not giving up' despite Adobe backing away from mobiles
Middleware allows for multi-platform development between Sony's next-gen handheld and PS3
Quarter of all users 'remain active on a monthly basis'
Platform to be used in Crystal CG's upcoming projects
Players will see animations make 'a good jump' from Red Dead Redemption
Patent issues with Creative Labs resolved
Piranha Games to take advantage of engine's physics based animations and destruction system
Rein: I can't blame you if you couldn't imagine a Facebook game at this level before today
Epic Games hits milestone in two years
Multiple unannounced projects to be made with Epic's flagship tech
Subtleties of acting are lost when face is recorded separately, says Uncharted man
Trial run for ambitious initiative to unite Android and Sony platforms
Company to focus on HTML5 support, sources claim