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Games Programmer
Dependant on experience
UK - London

Entries in ‘Tools & Middleware’ (1416)

Vicious Engine gets educational

Vicious Engine gets educational

Indiana University uses tech to help teach game development

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Unity3D adds iPhone support

Unity3D adds iPhone support

Game engine to target promising gaming platform

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Testronic acquires Venus Blue rights

Testronic acquires Venus Blue rights

QA company to sell Korean-developed MMO load testing tool

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Torque X hits version 2.0

Torque X hits version 2.0

XNA game engine adds 3D support, support for XNA Game Studio 2.0

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UE3 gets another Korean licensee

UE3 gets another Korean licensee

Bluehole Studio to use Epic's engine in new PC MMORPG, Project S1

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Monumental signs up another payment provider

Monumental signs up another payment provider

PayByCash support added for MMO middleware

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NCsoft developing two MMOs with UE3

NCsoft developing two MMOs with UE3

Online games firm signs licensing deal for Epic's popular engine

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Kynogon execs to head Autodesk's new games technology group

Kynogon execs to head Autodesk's new games technology group

SPECIAL REPORT: We ask 'What lead Autodesk to Kynogon?' as we look at the acquisition that will merge AI and 3D imaging

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Instinct Studio hits version 2.0

Instinct Studio hits version 2.0

Latest update features heavy optimisation and rewritten renderer

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Monumental partners with Adverline

Monumental partners with Adverline

Phone and SMS payment options added to Nottingham company?s MMO suite

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Audio Factory working on sound synthesis tech

Audio Factory working on sound synthesis tech

Company aims to end the use of sampled sound effects in games

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S2Engine 1.5 released

S2Engine 1.5 released

OpenGL 2.0 support and terrain engine lead improvement charge

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Epic says Unreal Engine 4 will 'exclusively target the next console generation'

Epic says Unreal Engine 4 will 'exclusively target the next console generation'

COO Tim Sweeney lays out roadmap for popular middleware - PC not a priority

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Gamebryo hits SCE DevNet

Gamebryo hits SCE DevNet

Free evaluation leads more than 50 studios to try engine

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Geomerics gets Government grant

Geomerics gets Government grant

Cash injection proves 'government is serious about funding research in the creative industries' says COO Chris Doran

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Gusto picks Hansoft

Gusto picks Hansoft

UK studio to use popular project management software

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Futuremark picks ProFX

Futuremark picks ProFX

Procedural texturing system to feature in new studio's first title

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Leighton Webb joins NaturalMotion

Leighton Webb joins NaturalMotion

Former I-Play SVP takes role at animation technology company

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XNA heading to smartphones?

XNA heading to smartphones?

Microsoft's Satchell says team 'isn't focused on business model', wants to enable community first

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Torque 360 hits version 1.5

Torque 360 hits version 1.5

Torque Game Builder support and performance tweaks lead update

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Yedang Online licences Unreal Engine 2.5

Yedang Online licences Unreal Engine 2.5

MMO studio using Epic tech to power Prisontale 2

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PathEngine hits version 5.15

PathEngine hits version 5.15

Optimisations lead latest update

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'Distribution will drive user creativity'

'Distribution will drive user creativity'

XNA lead Satchell tells us how Xbox Live Community Games will foster independent development

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Proprietary tech is 'risky', says 38 Studios

Proprietary tech is 'risky', says 38 Studios

Talks up new status as UE3 licensee and use of BigWorld MMO tech

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Ubisoft to use Fonix tech for EndWars

Ubisoft to use Fonix tech for EndWars

New voice-controlled Tom Clancy game uses VoiceIn

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1416 articles