"Developers have expressed frustration and disappointment" with Intel for 'many years' claims graphics giant
SPECIAL REPORT: Chip giant says relationship with game developers is key as it pushes new processor
GoW: Chains of Olympus and Daxter developer to use texturing middleware for next-gen debut
Ditches proprietary GPGPU solution; to support DX11 and OpenCL in future
NaturalMotion's tech to be used on simulation project under contract to DARPA
Texture painting and on-target display head improvement roster
Format-holders' internal teams across the world to use Havok animation tech
Las Vegas-based developer thinks middleware will 'push production dates backwards for the first time'
Mysterious audio tech gets first public showing at Leipzig
Emergent partners with Allegorithmic for free access to procedural content tool
Mobile middleware provider can now turn a 3D Java game into a 3D iPhone game
To offer StemCell engine at fraction of cost for prototyping purposes
Or at least it could do with new ambient 'smell effect' technology
Browser-based FusionFall lets players team up with CN characters
MMO middleware company wants more virtual world courses
North Carolina-based Wake Tech's students to get their hands on Vicious Cycle's engine
GAMEFEST 08: Epic's engine scrutinised by Gearbox, Chair Entertainment and Midway
Eve Online developer uses project management tool to facilitate multi-site development
GAMEFEST 08: Epic's Mike Capps says next version designed for parallel computing
GarageGames' popular indie engine expands small-scale development to another market
CADI allows more audio without affecting footprint
GAMEFEST 08: Online multiplayer for PC games gets revamp, with Xbox 360-style Marketplace due too