Blake Jorgensen backtracks on previous comments that business model would become standard
Console giant takes tentative steps into freemium business model
'We often have to give away our intellectual property in return for project finance'
Studios could have to sell 20-to-30 million copies to break even if game budgets and team sizes increase
Game dev friendly facility seeks trio of 'Entrepreneurs in Residence' to support new outfits
Government trade body partners with Ukie for duo of training sessions aimed at UK business
Former VP of Windows sales opens up on long-rumoured takeover before the Xbox
'We don't expect to see a meaningful change in what it costs us to release our products'