European launch is hours away and server trouble continues to hinder players
Blake Jorgensen backtracks on previous comments that business model would become standard
Jordanian developer behind PSN table football game expands to Europe
Console giant continues reorganisation of company assets
Publisher and platform holder disinterest prompted project cancellation
But publisher doesn't see consumer costs increasing
Console giant takes tentative steps into freemium business model
'We're building into all of our games the ability to pay for things along the way,' says CFO
'We often have to give away our intellectual property in return for project finance'
Publisher claims stake in new studio as part of its efforts to develop multi-screen and cross-platform titles
Studios could have to sell 20-to-30 million copies to break even if game budgets and team sizes increase
Six more UK-based start-ups to be offered a place on London initiative
Fiscal year 2012 shows 64% growth for mobile publisher
Game dev friendly facility seeks trio of 'Entrepreneurs in Residence' to support new outfits
Government trade body partners with Ukie for duo of training sessions aimed at UK business
Studio investigating potential for business model on consoles
Former VP of Windows sales opens up on long-rumoured takeover before the Xbox
Assassin's Creed III shifts 12 million copies while Far Cry 3 sells 4.5 million
Employees went unpaid for six months during development of critically acclaimed PSN title
'In every single console transition we've seen an increase in expenditure'
Call of Duty and Skylanders lead the charge for publishing giant
PlayStation Vita forecasts cut, but electronics giant is pulling out of financial dive
'We don't expect to see a meaningful change in what it costs us to release our products'