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Games Programmer
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UK - London

Entries in ‘Business’ (1689)

Final THQ IP auction raises over $6 million

Final THQ IP auction raises over $6 million

Gearbox forks out $1.35m for Homeworld as Nordic Game spends $5m on host of titles

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Puzzle & Dragons dev GungHo worth $9 billion

Puzzle & Dragons dev GungHo worth $9 billion

Mobile outfit valued higher than Gree and DeNA combined

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Chartboost opens European office

Chartboost opens European office

Ad tech company to offer improved support for King, Supercell and others

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Nintendo jumps back to profit despite Wii U struggles

Nintendo jumps back to profit despite Wii U struggles

Wii U sells just 390,000 units since December

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Gearbox acquires rights to Homeworld IP

Gearbox acquires rights to Homeworld IP

Developer to re-release original and sequel on 'leading digital platforms'

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Amplitude: Console manufacturers must cut the paperwork

Amplitude: Console manufacturers must cut the paperwork

Leaving responsibility with devs is needed to improve openness, says Romain de Waubert

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4T2: Industry must take responsibility for IAPs in kids' games

4T2: Industry must take responsibility for IAPs in kids' games

Mike Hawkyard on how and why developers should prevent youngsters' overspending through in-app purchasing

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Capcom halves profit forecasts as development moves in-house

Capcom halves profit forecasts as development moves in-house

Publisher points to 'excessive' outsourcing as reason for decline in quality in some releases

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Supercell making $2.4 million a day

Supercell making $2.4 million a day

Clash of Clans and Hay generate $179 million in first quarter of 2013

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Platinum Games dissatisfied with sales

Platinum Games dissatisfied with sales

Bayonetta was Japanese studio?s biggest seller by the end of 2012

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Increase in translation requests puts pressure on localisers

Increase in translation requests puts pressure on localisers

Companies admit it's challenging to facilitate new markets while maintaining quality

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Square Enix reveals extent of missed sales forecasts

Square Enix reveals extent of missed sales forecasts

Tomb Raider expected to shift up to six million units

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Microsoft sells off Mediaroom to focus on Xbox TV

Microsoft sells off Mediaroom to focus on Xbox TV

Console giant to dedicate all of its TV resources to make console the 'premium entertainment service'

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ShiVa game engine maker Stonetrip in liquidation

ShiVa game engine maker Stonetrip in liquidation

But community manager Felix Caffier stresses 'this is not the end' for the development platform

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Minecraft PC hits 10 million sales

Minecraft PC hits 10 million sales

Lifetime sales across all platforms close on 25 million

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Square Enix plots fundamental company review

Square Enix plots fundamental company review

New president to 'thoroughly squeeze out' underperforming operations

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Zynga takes plunge into real money gambling in UK

Zynga takes plunge into real money gambling in UK

ZyngaPlusPoker and ZyngaPlusCasino launch as social games firm takes gamble on new market

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SCE merges Japan and Asia operations for Eastern push

SCE merges Japan and Asia operations for Eastern push

New division to be headed up by Sony Computer Entertainment Japan president Hiroshi Kawano

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GDC 13: New toy venture for AT and Virtual World Licensing

GDC 13: New toy venture for AT and Virtual World Licensing

AT New Media Virtual World Licensing to offer consultancy services to gaming, social and virtual brands

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SoftBank fronts $250m for mobile dev GungHo

SoftBank fronts $250m for mobile dev GungHo

Telecomms giant increases stake in company by 20 per cent to 58.5 per cent

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Yoichi Wada resigns as Square Enix warns of huge losses

Yoichi Wada resigns as Square Enix warns of huge losses

Final Fantasy publisher warns of 'extraordinary losses' in its current financial year

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GDC Europe chairman establishes game consultancy firm

GDC Europe chairman establishes game consultancy firm

IB Media to support studios looking to enter the Asia-Pacific markets and vice-versa

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Tencent acquired 40% of Epic Games for $330m

Tencent acquired 40% of Epic Games for $330m

Investment enables Chinese firm to nominate directors to the board

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Ken Levine denies BioShock Infinite cost $200m

Ken Levine denies BioShock Infinite cost $200m

Analyst claims latest entry into the franchise took $100m to develop and $100m to market

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Government aids start-up studios with tax cuts

Government aids start-up studios with tax cuts

Lower corporation tax and improved R&D tax relief to aid small businesses

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1689 articles