Can you beat Flappy Bird?

Can you beat Flappy Bird?
Softtalkblog

Presented by Softtalkblog

June 11th 2014 at 11:36AM

Intel Developer Blog: A look at the free HTML5 development environment Intel XDK

According to CNBC, Flappy Bird will return to app stores in August. The super-addictive game was pulled from app stores in February, despite its phenomenal success. Since then, no games have conquered the market to the same degree, but there are many lessons that games developers can learn from the game’s success.

To make sure your app is addictive you need to find a simple concept that’s easy to get hooked on. At heart, we all have the same needs in our casual games. We want to solve and order things; be rewarded– whether it is with a flashy, loud “congratulations” or simply with the satisfaction of being able to show off and share our wins; and then we want to start over again, but bigger and better, on a higher level.

Kids, parents and commuters looking for a thrilling new game to download present a great opportunity for developers to create the next big “flap” in apps, especially if they can get to market before the next wave of Flappy Bird mania.

Time is tight, so rapid development is key. One tool that can help is the Intel XDK, a free HTML5 development environment. Get started with Intel’s guide to creating an app with the Intel XDK.

• This blog post is written by Softtalkblog, and is sponsored by the Intel Developer Zone, which helps you to develop, market and sell software and apps for prominent platforms and emerging technologies powered by Intel Architecture.

For the latest Intel Developer Blogs, click here.