Game Based Learning organiser says action must be taken to avert a skills crisis
The organisers of Game Based Learning have called on the UK games industry to get involved in an effort to fix the skills crisis affecting the sector.
The games industry has suffered from a shortage of students taking subjects in science, technology, engineering or maths, with many developers unable to source top talent.
But GBL conference director Graham Brown-Martin feels that involving video games in the education process can help reverse this trend.
“To compete, studios need first class talent,” he said. “Where is the talent going to come from for this expanding, global video games industry?
“The aim of Game Based Learning as a conference is to bring together industry and education leaders, publishers, developers, innovators and practitioners to share their knowledge and explore the very positive impact that games and social media are having on learning, teaching and training.”