Windows Phone 8 compatibility for mobile SDK to follow soon
Autodesk has released Starforce Battlement, a specially developed game which showcases it's developer tools, for mobile platforms.
The 2D mobile tower defence game has been developed by Autodesk Gameware using its Scaleform Mobile Software Development Kit (SDK) and Autodesk 3ds Max.
Created as a proof-of-concept game, Starforce Battlement demonstrates the latest capabilities of the Scaleform Mobile SDK.
Autodesk has today added that its mobile SDK, which is currently compatible with iOS and Android devices, is also coming to Windows Phone 8. Starforce Battlement will be coming to the Windows mobile store later this year.
In the game, players travel throughout different planets and galaxies to defend their territories from encroaching enemy troops. It features four levels in where different defensive units and super moves can be employed, such as the ability to call in an airstrike and beam extra troops into battle.
It is available now on iOS as a free iPad download and will be available on Android devices this year.
The game and all its assets, including the FMOD sound engine, are also provided to customers who purchase a Scaleform Mobile SDK licence.
Key Scaleform Mobile SDK features used to create the game include: support for ActionScript 2, ActionScript 3 and native C++ APIs; aliased vector graphics rendering; accelerated compilation; included FMOD license for audio support and a smaller memory footprint.
View a complete list of Scaleform Mobile SDK highlights can be viewed on Autodesk's Scaleform website.