Animation and modelling toolset will let gamers create their own assets for titles like Dota 2
Maya LT 2015 will be made available through Steam, Autodesk has announced.
The feature set will allow Valve's community of 65m gamers – as well as the developers and artists among them – use the animation and modelling tools to create 3D game assets.
These can then be used to personalise games and import user-created assets into compatible Steam titles, such as the hugely popular Dota 2. Assets created can also be used in any games users are developing.
Purchasing Maya LT through Steam will also give developers and gamers a full commercial Maya LT licence, allowing them to export any assets create with the tool to games for PC, console and mobile.
The licence will available to purchase through Steam on Tuesday, April 22nd.
"The Valve community is unique because it includes a very engaged mix of both gamers and developers working together to mod titles and generate content," said Autodesk's director of games solutions Frank Delise.
"We're engaging with the community on day one by participating in forums, answering questions and offering custom tutorial content for Dota 2 fans. We can't wait to try new things with the community and see how they push Maya LT to its limit and beyond."