In-house engine powering summer release for Carolina-based studio
Breach, the upcoming downloadable multiplayer FPS from Atomic Games, will be built on the studio’s Hydrogen Engine.
The studio claim the engine has allowed it to create an entirely destructible in-game environment that players can manipulate to their advantage in combat situations.
“Players can punch holes through floors to get the drop on enemies below, breach both interior and exterior walls, crush enemy fighters by collapsing ceiling and balconies and even shoot away individual bricks to create ‘shooter’s holes,’” it said.
Atomic Games will be releasing Breach through Xbox Live in a move it says will: “disrupt the way video games are priced and produced.”