Epic Games funds the efforts of six users helping to make UE4 even more accessible
The newest round of Unreal Dev Grants has focused on developers and organisations working to educate users on the possibilities afforded by Epic Games’ widely-used engine.
$50,000 was split between six recipients as part of the company’s ongoing $5m initiative to support ambitious, innovative or valuable projects built with Unreal Engine 4.
The receipients of the latest Unreal Dev Grants are:
- Mathew Wadstein, a developer who has created a series of YouTube tutorials explaining how to make a basic first-person shooter prototype in UE4.
- Muhammad A. Moneim, who publishes weekly free tutorials and has published three books on the engine, lighting and rendering, and Unreal iOS development.
- Jan Kaluza, an indie who has shared a number of tutorials with the community, including some that deconstruct special effects seen in Epic’s own 'Showdown' demo.
- Cedric Neukirchen, a student who created the Sound Visualization Plugin as well as various free learning resources.
- Fabrice Bourrelly, a 3D artist who has a compiled a full course for designers using Unreal Engine 4 for architectural visualisation projects.
- VirtusEdu Learning Hub, a YouTube channel with step-by-step guides on how to build video games, websites and more.