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Indie console success due to XBLA, says Behemoth

Indie console success due to XBLA, says Behemoth

Castle Crashers developer says XBLA essential to existence of indie console community

John Baez claims indies owe their success on current generation consoles to XBLA.

A member of Castle Crashers studio Behemoth, Baez claims that in terms of Indie console games, Microsoft has handily beaten the competition.

I think without a doubt the indie console community would not exist as it does today if Xbox Live Arcade had been dropped after the original Xbox iteration," he told the Official Xbox Magazine.

"No other console hardware manufacturer has had the success of downloadable games that XBLA has had and many smaller developers have shared in that success."

Castle Crashers has been a runaway success, selling over 2 million copies on XBLA.

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Some have criticized XBLA, saying it forces developers to jump through too many hoops and is prohibitively expensive.

For Baez however, it seems success is the true measure of a platform's potential.

I suspect...

posted by Mystakill Dec 04, 2012 at 4:28 pm
1

...that he'd be saying the same thing about PSN if Castle Crashers had launched there first instead. People bought Castle Crashers in droves because it was a great game, regardless of the platform or storefront.

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