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Strauss Zelnick: 'THQ won't be around in six months'

Strauss Zelnick: 'THQ won't be around in six months'

Take-Two CEO blames licensing strategy for THQ's woes

"THQ won't be around in six months," Take-Two CEO Strauss Zelnick told the MIT business in gaming conference today.

THQ has had a rough year by any estimate, with several weak launches, hundreds of layoffs, and NASDAQ threatening to delist the company if shares do not climb.

But according to Joystiq, the real problem was the company's strategy, which Zelnick feels relied too heavily on licensed games.

"THQ’s strategy was licensed properties, first and foremost," he said.

"License stuff from other people, whether it's UFC or WWE or a motion picture property, and make a game around that."

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Zelnick believes that licensed properties put too much in the hands of license holders, at the expense of publishers; as the publisher builds the brand, the contract will be re-negotiated, and more expensive.

Zelnkick recognized THQ have partially changed course, but said this isn't something that can be done overnight.

Licensing alone isn't to blame.

"Quality really, really, really matters," said Zelnick. "THQ has had some good games, but their quality... hasn't measured up."

"Strategy didn't work and the execution was bad. To put it another way: the food was no good and the portions were small."

Zelnick concluded sharply, "THQ won't be around in six months."

No...

posted by Benjamin Krotin Apr 06, 2012 at 5:12 pm
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Benjamin Krotin

The comments made by Mr. Zelnick are complete self-serving rubbish. If one were to take a look at the history of THQ over the past 3 to 4 years, they would witness a THQ that actually moved away from licensed content (dropping Nickelodeon and even Disney projects) in favor of a slate weighted with original IPs. More original IPs perhaps than any other competing publisher. It was this move away from established and reliable properties that threatened THQ's position and managed to destabilize its financial core. It should also be noted that THQ entered into a bidding war for the UFC license. The pursuit of original IP, though admirable, is a road fraught with risk.

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Hmm

posted by Guru larry Apr 07, 2012 at 1:34 am
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Guru larry

Hes right to an extent, Acclaim were exactly the same and look what happened to them, which is ironic considering THQ were with Acclaim as LJN.

They have some good IPs, Saints Row, I loved the original Red Faction when it was more like Half-Life.

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