Daily advice on recruitment and HR from the industry's top companies. Today: Tips for ambitious artists
Every day in January and throughout much of February, Develop is helping job-hunters and employers with advice and tips from the industry's finest developers, experts, HR specialists and recruitment execs on a range of topics.
Today we bring you half-a-dozen tips for artists looking for a promotion.
• “When people tell you to work on your style, ignore them and work on every style. Being adaptable makes you very valuable.”
Will Luton, Creative Director, Mobile Pie
• “Keep your skills honed. No matter how senior you are, you still need to show ‘potential’.”
Paul McLaughlin, Head of Art, Lionhead Studios
• “Show amazing time management/line production abilities.”
Andrew Madden, Lead , nDreams
• “From the first application interview on, make it clear that you are interested in a lead position.”
Arne Lund, Head of Graphics, InnoGames
• “Show your ability to tailor your work to the game but don't be one dimensional.”
Mills, co-founder, UsTwo
• "Expect to be critiqued. Receiving feedback from peers is an important part of any game artist's role."
Lee Davis, Art Manager, PopCap Games International
Our daily 'New Year, New Jobs' series of articles are extracted from the February issue of Develop magazine – currently available in several forms – which boasts an essential compendium of advice, tips and tricks on getting a new job and improving your employment prospects.The same issue brings you all the results from our sweeping games industry Salary Survey. Check back with Develop Online over the coming days for more advice.
And if you're looking for a new career, or hoping to find some top new talent, be sure to check Develop's Jobs Board.
To find out more about advertising opportunities relating to our New Year, New Job series contact Alex.Boucher@intentmedia.co.uk or call him on +44 (0) 1992 535 646.