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Android and PlayStation united with new Sony SDK

Android and PlayStation united with new Sony SDK

Dev kit allows studios to deploy games across smartphones and handhelds

Sony is to launch a software development kit that allows developers to build games for PlayStation devices as well as Android smartphones and tablets.

The new SDK – distributed under the ‘PlayStation Suite’ brand – will, in theory, allow developers to deploy a single game build across a range of platforms.

From Sony’s side, supported hardware includes PS Vita, and the game-centric smartphone Xperia Play, as well as Sony’s two new tablets. Any near-future hardware that is ‘PlayStation Certified’ would likely also support the new SDK.

But what may be Sony’s masterstroke is its offer to Android developers: They can build games through the PlayStation Suite SDK and deploy on Android devices as usual, but a new PlayStation audience will be open to them.

There are restrictions too. Sony will likely have tighter quality control on what games can appear on its more serious PS Vita handheld. Also, the SDK has opted to support C#, a barrier for indies that don’t know the programming language.

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Whether popular engines such as Unity can be used with the SDK remains to be seen.

“By supporting development for multiple devices and by adopting libraries to create a variety of content not only limited to games, PS Suite SDK will not only help developers save their cost in creating new content but also allow them to efficiently create their content on one SDK and without having to create on several different SDKs,” Sony said.

PlayStation Suite SDK will trickle into selected studios from November. The cost of the tech is not known.

Sony said it won’t allow PS Suite games to launch on PlayStation devices until next Spring – scheduled in line with the western release of PS Vita.

indies don't know c#???

posted by David Sep 15, 2011 at 3:19 pm
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David

The problem with C# is that you cannot port your game easily to other devices, or native PS Vita (no need to say that C# is also slower than native C++). It's why developers do not support Windows phone, and it's why this new SDK really sucks. Sony be clever and make it C++

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C++ to C#

posted by Cherno Sep 15, 2011 at 8:44 pm
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Cherno

David, take a look to http://www.mandreel.com, it allows porting c++ to C# without much effort (and AC3 or iOS...)

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Delta Engine

posted by diupau Sep 19, 2011 at 9:19 pm
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diupau

www.deltaengine.net do it in C# and release to all platforms. devs have already shows interest of making the new sony sdk work with it. C# is great language and thanks to mono-project it rocks almost every available platform. It performs great and so on. C++ although fast is difficult to maintain, error prone and crippled compared to the features of new programming languages such as C# and scala (new c++ standard will not save it).

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