
Be amazed by one of the most sophisticated animation systems ever
Rockstar has at last released the latest trailer for 1940s crime thriller LA Noire, Developed at Sydney-based studio Team Bondi.
The video can be found below.
Comprised entirely from in-game footage, the trailer again demonstrates remarkable motion camera technology that lends incredible realism to the characters.
The striking facial animation is brought about by a motion-capture technology called motion scan, developed at Sydney-based Depth Analysis.
It’s said that in-game players will be able to make judgements about a character’s truthfulness simply by examining the expression on their faces.
In September the Australian Game Developer’s Association speculated that Team Bondi’s title has enjoyed one of the largest development budgets ever.
I see an evolution, hardly a quantum leap, or maybe the author has been playing a lot of c64 lately ?
The facial animation is excellent, the rest is nothing special. There is serious danger of this being an average game with a gimmick... hopefully, it won't be the case.
It's such a shame with these faces that the shading model used is so poor. You get this amazing animation, but it looks like a video projection running on a flat box. The faces are just lacking any depth whatsoever. So close, but why stick with that same ugly style from all their other recent titles?