
Mark Rein believes new Xbox or PlayStations could dominate more than the home space
Future successors to Microsoft and Sony’s powerhouse consoles would benefit from no longer being tethered to the living room TV, the vice president of Epic Games has said.
“Imagine a future Xbox 360 that is actually a tablet you carry around,” said Mark Rein in a new interview with Develop.
“It will have more power than 360 does today, with technology like Kinect built right in.
“Imagine walking into a bar with some friends, propping it up on the table and playing games like Dance Central or Kinect Adventures anywhere you go. Then when you get home that same device will use technology like AirPlay or wireless HDMI to connect to your big screen, you’ll pick up a wireless controller, or use your phone as controller to play games like Gears of War.”
Rein, whose company’s Unreal Engine 3 is the bedrock technology to hundreds of 360, PS3 and PC games, said there’s no stopping the momentum of mobile gaming.
Epic is currently building a mobile version of Unreal engine 3 for iOS devices.
It recently released a mobile tech demo, Epic Citadel, on the App Store – a free application which demonstrates how graphics quality in mobile devices has already surpassed last-gen home consoles.
But crucially, said Rein, the rapid increase of mobile hardware sophistication will soon reach that of today's home consoles. He said Epic games, as a future-technology focused company, should build on this.
“A lot of gaming is going mobile and I believe that console-style gaming is going there as well,” Rein said.
“It feels like there’s a great opportunity for game consoles to cease to be something you plug into the wall and rather become something you take with you. Of course it will be more than just your game console; you can have your productivity apps, your documents, and your media collections on it as well.”
It’s a bold theory from the kingpin of high-end game technology – the company which is so intrinsic to what the feel of current-gen console games became.
But Rein says it’s not a dream – this shift is already happening with iPad and other devices in the works, and often new devices which were once solely more low-end productivity pieces are built with entertainment in mind.
“Today the companies making the hardware going inside phones know that games are important – they are incorporating processors that suit games and are as powerful as a PC or console. We’re turning a corner with GPUs and CPUs that support the intensive gameplay functions we need.
“So we’re going to see really powerful smaller machines emerge – they will be more powerful than a 360. To Epic that’s where our interest lies. We’re not interested in simple 2D games or games for the original iPhone or 3G; we want to bring high-quality, high-fidelity triple-A games to mobile. Epic Citadel woke a lot of people up – they realised it’s real and can be done.”
Rein is spot on here - let's not forget how obsolete mobile gaming was five years ago. Now it's massive.
What is interesting is the effect this will have on the current platform holders - no idea is set in stone.
I have all systems but, because of my workload, I only have time to play when commuting or in bed.
Because I don't think the industry will need such a massive workforce to develop these snack-sized game experiences, whether they're triple-A quality or not.
Follow the money and you won't see VC firms investing in traditional retail these days, you will see them pining for online and mobile platforms.
The city has already decided what the future of games will be.
Anon, I think if anything there'd be more developers simply because there'd be more gamers playing games and therefore, there'd need to be more developers serving each different niche in the general populace. Current console games for the most part only serve the hardcore gamers, which will still need to be served. However, more and more casual players will need new content to play and they'll have wide and varied interests that have yet to be addressed with the current slate of casual games.
That i think is the logical step for home consoles. I have been discussing the very same thing with some colleagues a while back and i believe he is correct.
provided that there are some ways to support the classic "play on your TV with friends" solution.Maybe the next "wii" could be in that same format. Glass free 3D too :)
The idea of relaxing on your couch playing your favourite game like you are reading a book sounds very appealing.
Cell phones as powerful as Xbox360? I wonder how long the battery would last with a quad-core CPU and 100+ shader processor GPU.
Xbox360 and gaming PC's draw well over 300 watts of power. Maybe Rein knows of a profound breakthrough in power management that know one else knows about.
Rein seems to realizes there's a lot of money to be made licensing out the Unreal Engine on cell phones platforms.
All that other stuff about it playing cutting edge games on a cell phone is just fantasy talk and wishful thinking.
Mark talks about all kinds of cool stuff but when it comes to Epic getting it done it will never happen. Just like UT3 for Linux. You talked a lot about that also.... Mark will tell you anything to sell you a Unreal engine or a game.
I think the Wii U will be able to keep up with this trend. At the moment, the GamePad can't be taken away too far from the system but this could change via an update as the GamePad has it's own processing power and a port that could have an adapter to store information from the console.