
Develop Jury pens love letter for Sir Clive’s pioneering computer
Today’s masters of the game craft paid tribute last week to the system that sprung a true genesis of British game development.
Sir Clive Sinclair’s ZX Spectrum – the successor to the thirty year-old ZX81 – had captured the imagination of the eighties’ innocent youth and built an army of BASIC-brained bedroom maestros, many of whom today are leading projects and running studios.
Take Alex McLean as case in point. Now the studio head of Codemasters Birmingham, McLean’s first flirt with the development craft came via Sir Clive’s rainbow-ribboned home computer.
“I remember spending £250 on a 16K DKTronics ram pack for my ZX81. Two hundred and fifty of your English pounds. Nearly thirty years ago. For 16k,” he says, still sounding a little dizzy from emptying months of pocket money all at once.
“It kept falling out the back of the machine,” he adds, “usually just prior to the conclusion of a marathon typing session of entering a long series of data statements from a magazine.”
Taking part in this week’s Develop Jury, McLean says that the Spectrum’s legacy, games aside, is its “contribution to determining the future career paths for many people now working in the games industry all over the World, myself included.”
He adds, “And all this even though the Commodore platforms were better! But that’s another article.”
This week’s Jury saw a number of developers profess their love for all things ZX. Cohort Studios CEO Lol Scragg said that “by far the most important thing about the Spectrum, and to a similar extent the other 8-bit machines, was having languages like BASIC as the default operating system.”
He said, “this meant kids would always muck about, explore and experiment with the machine. Of course, 90% of them ended up getting no further than doing the classic ‘print-goto’ thing to either big themselves up or abuse their mates in Dixons, but the other 10% of kids who took things further is, I think, incredibly significant.”
Scragg also reveals that Cohort’s home city of Dundee was the location of the Timex plant where most of the Spectrums were manufactured.
“We reckon you can attribute the population of developers in our area to the number of Spectrums that ‘wandered’ out of that one factory!”
Interestingly, it wasn’t just the British empire that was subjected to the beautiful complexity of the Sinclair system, as Flash game developer Alex Ionescu reveals.
“Our High School in Romania had Sinclair ZX Spectrum machines for us to play with, back in the '80s,” he said. “Storing the programs to a cassette recorder, I graduated in 1988 from Nicolae Balcescu Math & Physics High-School [now known as St. Sava National College].
“That was the first computer I programmed on, in BASIC,” he adds, “I am an Advertising Game Developer now, but the classmate that spent the most time with it, has a PhD in Computer Science from University of California, Irvine, and develops software for chip design.
Elsewhere in the Jury, Peppermint PR director Simon Jones recalls the time when a local radio station broadcast a game over the air, and Exient founder Charles Chapman recalls “reams upon reams of hexadecimal numbers with absolutely no discernable meaning”.
Read the full Jury panel here
Develop would like to agai thank those who took part in this wek's Jury.
My first computer/games machine was a Spectrum ZX128k +2. Loved it. Operation Wolf (with the lightgun) and some ninja-in-the-pyramids psuedo-top-down puzzle game were my favourites. Just noticed in this little moment of nostalgia that someone has listed a 128k on eBay for £100 at the mo - need to find out if my parents still have mine in their attic!
I never knew anyone who had the 16k, everyone went for the 48k. I remember going into Belfast city centre with my friend and we got Manic Miner, Bugaboo and Ant Attack...good times.
Trans am...jet pac...moist eyes...mine is sitting on a shelf in my spare room. Still working.
Neeeeeeeeeeeeeeeeee.
/pause
Brrrrrrrrrrrrrrr-Brrrup-Burrrup
Know what I'm sayin'? :-)
That sounds like Chucky Egg to me.
I did get the 16k version initially, but sent it back and got the memory upgraded to 48k.
The dead flesh keyboard eventually gave up and I got a new case with a proper keyboard and space for the power supply. Only problem was that the joystick conector wouldnt fit so had the lid off all the time.
Games I remember include Jet Pac, Manic Miner and the Spectrum version of Elite.
My family's first computer was a Spectrum ZX 48k - I started playing at the age of three, 27 years ago. :| Absolutely loved that machine - Horace Goes Skiing! Jet Set Willy! The Perils of Bear George! Booty! And it had rubber keys...
I remember getting my ZX81.....amazing little box.....then adding a 16K ram pak...and having to use cartons of m,ilk from the fridge to stop it over heating :) 3d MonsterMaze is where it all started for me :):):):)
Ah the good old days, Upgrading a 16k to 48k after coming back from repair, snipping the end off the keyboard membrane every few months to provide a new contact surface when the keys packed up. Z80 assembler trying to do things such as scrolling the screen.
Those were the days, boys playing football on the park. jumpers for BIOS settings.
@Julesbloke, right there with ya on that one. I had lots of trouble with ram packs with my ZX81. The end result was that my faulty ones kept getting replace from the manufacturer whilst I kept getting an exchange at the shop. In the end, I had 2 Memotech 16K ones, which used to velcro to the back of the ZX81 (and each other) and a Jigsaw 16K. Never did find anything that used more than 16K though. So two of them got sold on.
I think JK Greye was a genius back then, 1K chess, 3D Monster Maze and 3D Defender. Cutting edge stuff for the capabilities of that machine.
But it was the Spectrum that started me on my long game dev career. My Speccy highlight was probably providing the graphics for Xenon, I tended to do more C64, mainly because no other artist liked it.
From a coders perspective, it was the C64 that got me hooked on coding, it was just a blast to programme on, great fun.
25 years on, and I still love this industry almost as much as I did back then.
Message for John Devoy.. If you are still looking for a DiVide Interface for the speccy, contact me.. I have a new one for sale
ooops my email is:
murdoch53@yahoo.com