
March 4th, 2010 @ Sway Bar, London
UK studios converge to battle over who's the cleverest - have you booked your place yet?

Thursday April 22nd, 2009 @ The Brewery, London
The countdown to the MCV Awards 2010 has begun – with date, venue and categories announced.
Studio Product Marketing Manager – Racing Titles
On Application
UK - North West

Developers can remove the ‘lame PR shit’ if they take command
Infinity Ward’s Robert Bowling has called on developers to take more control of the marketing of their titles.
In the final part of Develop’s interview with the studio’s creative strategist, Bowling said it was “essential” that developers get a grip on the PR behind their games.
“I don’t think any developer should not have control of how their game is presented or marketed or communicated,” he said, “and they should take control of that a lot, lot more.”
Said Bowling: “It is why I started my Twitter account in the first place. I have direct line to our audience and the press.
He added that taking control of public relations would act as a way of streamlining the hype:
“A benefit of being so close to the gamer, is that you can call bullshit on the really lame shit. Sometimes a marketing idea will come through we just don’t like it.
“For example, recently we launched our new Infinity Ward website, and we were going to send a mass newsletter out to everybody. And it was suggested that we should send in the newsletter a note to pre-order the strategy guide for Modern Warfare 2. And I said no.
“Yeah it would probably sell a few more strategy guides, but we don’t use our newsletter to market to our gamers. We will only e-mail our gamers if it is worth their while. So if a new trailer comes out, they might want to know and we’ll send them that.
“If they want the strategy guide, it is an awesome guide, and they’ll buy it because they want it. Not because we’re advertising it to them. So we draw lines.”
Elsewhere in the interview, Bowling discusses the power of Twitter and the feedback loop with consumers.
I would imagine that most devs reading this article would be reticent to take any PR advice from IW given the recent MW2 PC dedicated server debacle.
i would just like to know if anyone has the email or any form of contact (except the company address) to the CEO of infinity ward, i really need to know for a small idea i had, thank you.