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PSP Minis cuts DLC and multiplayer for ‘faster QA’

PSP Minis cuts DLC and multiplayer for ‘faster QA’

Bite-sized PSP games get feature cuts to allow “3-5 day QA process”

The quality assurance process for PSP Minis will typically finish in three to five days, according to Sony.

However, the platform holder admitted that PSP Minis have been stripped of wireless multiplayer and DLC features to “accelerate the approval process."

“If we're going to reduce the time it takes to get through our internal process, it helps that we don't have to check multiplayer features," said SCEA’s Snr account manager Justin Cooney, speaking to Gamasutra at GDC Austin.

"When you look at it from a testing perspective, you have to do more QA. [Allowing those features] would defeat the purpose of having a dedicated service for smaller content. It increases the barriers," he said.

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A simpler solution?

posted by Leroy Freder Sep 17, 2009 at 1:36 pm
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Not a fan of this. Why couldn't sony have given the developers the option to have a 5-day approval process and a longer one (I don't know 10 Days say) if you submit a game that has multiplayer and / or DLC features?

I think no DLC option is just throwing away money, it's proved very successful generally in extending the life and freshness of a game.

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They do.

posted by Dave Sep 17, 2009 at 6:24 pm
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Dave

There is still the "normal" QA process, which allows for DLC and multiplayer.

The QA process for multiplayer and DLC is insane. An extra 5 days would probably not cover it.

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