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Microsoft trying to develop 300,000 player online game

Microsoft trying to develop 300,000 player online game

Format-holder trying to break records with number of simultaneous players on 360

Microsoft is trying to make history with a new 360 title, it seems - by developing a system that allows for 300,000 players simultaneously.

A job posting released by the firm has called for "an experienced server developer to help develop our server architecture. We are building an extremely high performance system to extend console games to the server in new ways; creating a completely new set of web services to support dynamic programming information of games and scheduling data".

That includes a new gameplay scheduler for Xbox Live - which presumably lets players agree times to meet online - and this new massively multiplayer game.

Requirements for the role include "building a backend capable of hosting a 300,000 player game in real-time with real money on the line (anti-cheating, etc)" the post ing says.

300,000 is a massive number of simultaneous players in real-time. Most MMOs use multiple servers to distribute their higher quantity of players. The only single-server game, EVE Online, has 300,000 players total - but only ever had over 50,000 playing in real-time at once.

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posted by Bob Jun 06, 2009 at 12:14 pm
1
Bob

"Just 50k players" sounds rough if you see the server structure behind this number. Its not like 50k is nothing, its like 10 times more a wow server can hold "running fluent" and any other mmo server out there atm. Seeing the costs eve put into "their server" i dont expect microsofrt to blow it that fast and that CHEAP... what they would need is more than just fast inner server structure, it would be THE UPTOTDATEFASTEST HARDWARE ACCESSIBLE.... costing billions. But then again, microsofort has enough money they can waste it on a crap game :).

Bob

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Re: This

posted by Kale Kold Jun 06, 2009 at 2:57 pm
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Kale Kold

>>>A job posting released by the firm has called for "an experienced server developer to help develop our server architecture.
Ha! So they don't know what they're doing then? Good luck getting any where near EVE's success on this technology, i mean EVE's people have only been working on it for 10 years and the server is the largest supercomputer cluster in the history of gaming!! lol!

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MAG

posted by Ivan_PSP Oct 31, 2009 at 4:48 am
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Ivan_PSP

Microsoft is just trying to beat MAG for PS3 LMFAO they suck. Sony has the best online console gaming architecture. Because i got many PS3 exclusives and have never experience any lag or cheaters like on Xbox Live. Microsoft is going to fail again like they do at all thing they do.

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