Unity3D adds iPhone support

Unity3D adds iPhone support

Game engine to target promising gaming platform

Unity Technologies, the Copenhagen-based developer of the Unity game engine, has announced that its engine will soon support development and deployment of games to the iPhone.

According to Pocket Gamer, the engine will fully support the OpenGL hardware acceleration present in the iPhone, and will add new input APIs to give developers full access to the multi-touch screen and accelerometer.

"With iPhone support, Unity is poised to become the single source for game developers who want to create best-of-breed, 3D-quality games that can be easily and quickly ported to all platforms, including consoles, devices, PC/Mac, and now, the iPhone," said David Helgason, CEO of Unity Technologies.

"Specifically, Unity's support of iPhone addresses the developer's need to create more and better mobile/portable games that support the consumers 'on-the-go' lifestyle."

The Unity engine is designed to make games that can run either from the desktop or within browser windows, but its editing suite is currently only Mac compatible. The company has stated previously that it is working on a Windows version, but that its small team size will make progress slow.

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Tags: unity 3d

Unity Windows version

posted by LTo Apr 01, 2008 at 4:48 pm
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LTo

I really enjoyed buying specially a MacBook to develop with Unity !
I also enjoyed not to install drivers and avoid Vista hells USB on my Mac...

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Re: Unity Windows version

posted by thylaxene Apr 02, 2008 at 12:23 am
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been developing with Unity since 2005 and this is indeed exciting news for the future, especially with Apple's sales channel for iphone/ipod touch apps and games.

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