VFX Artist – Germany – Relocation Support – Video Games
Salary: Depending on experience
Job Type: Permanent
Our client, are currently looking for a VFX Artist to work on their upcoming open world projects with Unreal Engine. You will breathe life into their games by creating rich, vibrant effects: weather, blasting explosions, magic spells, and a whole bunch of other FX. The work will be done using Unreal 4, also the in-house toolset and a collection of licensed tools (Max, Photoshop, effects plugins like fumefx, Afterburn and similar).
In-game effects creation (particles and screen effects)
Inquisitive mindset and creative approach to work
Capable of 3D asset creation using Max, Photoshop, Mudbox/zBrush
Strong understanding of in-game lighting techniques and the impact they have on the VFX
Experience with Unreal 4.
Visual effects creation using Unreal 4 and in-house tools and technology (particle- and mesh-based effects)
Work on the textures for these effects using 3d party licensed tools: 3DS Max, Photoshop, Afterburn, FumeFX, Aftereffects.
Modeling and texturing of meshes for the VFX assets
Work together with Technical Art Director to ensure the highest quality and the best performance for effects
R&D for the effect pipeline - new tricks and techniques
Work on further improvements and customization of our existing effects toolset
Experience with video visual effects software particles e.g. Adobe After Effects
Basic programming skills (to be able to work on shaders or implement engine side effect calls)
Passion for new effect types e.g. meatball, fluid simulation, morphing effects, etc.
Interested in this job? Applications are reviewed continuously so please email your CV along with a link to your portfolio to: firstname.lastname@example.org
Declan Blayney | Art Consultant | OPM Response Ltd | email@example.com
The salary bracket is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.