My client is a household name and one of the leading games companies in the world. Their reputation is second to none; providing advanced hardware that enables the most talented developers to produce vanguard titles and set new standards in interactive entertainment. With a goal to make a wealth of products that completely changes the definition of home entertainment.
They are now looking for a Tools Technical Artist to join their team.
Overview of the job:
The role requires you to work in collaboration with the programming, and art team to define the workflow and pipelines for solutions to the artists, including any outsource partners.
? R&D new techniques and develop solutions to various production problems relating to the creation and implementation of art assets.
? Maintain the integrity of art pipelines by identifying inefficiencies and implementing improvements, including working with external artists and outsourcing.
? Support the integration of middleware solutions smoothly into the existing tools and pipeline
? Validation of art assets for technical compliance
? Creation of plugin, script, and hardware shaders to support art asset creation
? Collaborating with all disciplines develop and document pipelines and workflows for the production of art assets
? Utilise experience in game creation to help specify and design the pipelines to streamline/automate game asset creation and asset management
? Act as a bridge between the programming and art disciplines with the ability to dissect, interpret and communicate complex topics to all parts of the team.
Knowledge and Skills:
? The successful candidate should have superb, demonstrable skills, knowledge & experience in the following areas.
? Art asset management, content creation workflows and game pipelines
? Writing content creation and pipeline tools using knowledge of MEL, Python, Maya API, C#
? Strong understanding of general artistic aesthetics and how to achieve then in CG.
? Knowledge of art optimisation techniques.
? Comfortable with troubleshooting artist technical problems including demonstrated ability to solve complex problems efficiently.
? Excellent communication, documentation and organisational skills.
? The ability to give, receive and act on constructive feedback.
? Strong time management skills with a proven ability to focus on priorities, juggle multiple tasks, and meet deadlines.
? Ability to work cooperatively on a team spanning artists, programmers and designers, and to compromise when necessary to achieve overall best results.
? Flexibility & the ability to learn new skills over time.
Interested? Please contact Simon Hope at: Simon@aswift.com for more information.