Salary: Highly competitive
Job Type: Permanent
Project: AAA Console & PC Games
My client and I are currently looking for a highly skilled and motivated Technical Artist to work on the development of high profile AAA projects for PS4, Xbox One and PC. The ideal candidate feels comfortable in a team environment and is able to contribute on many levels like research, modelling, texturing and effects. You will work with the Art Director to help manage, research and evolve the art content creation pipelines and act as a liaison between the artists and programmers.
Experience in the games industry as a Technical Artist
Basic knowledge of graphics-related programming including shaders and textures
Expert knowledge of Maya
Strong knowledge of current 3D graphics techniques
Strong knowledge of particle systems, environmental effects, cloth simulations, lighting, and dynamics
High proficiency in technical problem solving
Scripting experience (Mel or Python)
Comfortable working independently or within a group
Shipped game titles as Technical Artist preferably a AAA title.
Experience working with PS4 and/or Xbox One hardware
Rigging/IK setup experience
Photoshop, Zbrush or Mudbox knowledge
Knowledge of coding (C++, etc) a huge plus
Interested in this job? Applications are reviewed continuously so please email your CV along with a link to your portfolio to: email@example.com
Declan Blayney | Art Consultant | OPM Response Ltd | firstname.lastname@example.org | 01206 214414
The salary bracket is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.