SENIOR SOUND DESIGNER
London & South East
OPM's Client is one of the fastest expanding publishers in the Western market. Fuelled by a ‘games for all’ ethos and an ambition to lead the global industry from the front, they need to make sure they have just the right people in place to make sure they meet their goals.
They are now looking to recruit an experienced Senior Sound Designer joining one of the most accomplished audio departments in the UK. The Sound Designers primary purpose is to create, implement and mix sound effects and other audio for their multi award-winning IP.
To create sound effects using techniques such location/studio recording, Foley recording in addition to utilising pre-recorded in-house and commercial material.
Integrate and mix audio content into games using in-house tools and other 3rd party software.
To create and mix audio content for trailers, demo's and conferences to commercial standards.
To test all aspects of your game audio to ensure in-game playback is as intended and fit for commercial release.
Set high standards for junior members of the team to follow.
When required, work and collaborate with external audio vendors.
In-house games development experience at a senior level as a ‘sound designer’ or similar.
Proven excellence with sound design, showing creative flair.
Experienced at integrating audio in to and mixing game projects.
Ability to track lay and mix audio to linear footage to commercial standards.
Experience with Wwise audio engine.
ProTool 9 or above experience to advanced level.
Ability to plan, organise and oversee location sfx recording sessions.
AAA video game experience. Console Games, full cycle.
Experience recording, editing and mixing dialogue.
Ability to drive – have car.
To apply, please send a copy of your most recent CV to email@example.com
Natalie Whiting |
The salary bracket is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.