My Client, a developer of well-known console and PC games, is looking for a Senior Game Designer to join their team in creating a AAA open world action game which is yet unannounced, you’ll also be working on one of their current AAA games. The team is moderately sized which will give you great opportunities to influence the end product while at the same time requiring you to push the boundaries of your discipline when needed.
As the Senior Game Designer, you’ll work closely with programmers and level designers acting as a bridge between the two competences. You’ll make sure that features are realised from idea to robust prefabs ready for mass propagation. You will continuously seek to improve workflows and prefabs and when you are not busy with that, you might be tinkering with the in-game economy or perhaps optimising the spawn parameters.
Responsibilities that you’ll adopt:
Procedural Content Systems
Spawn System Tweaking and Balancing
Loot System and Content Pipeline
Investigate and solve content bugs
Break down needs into appropriate content and code tasks
Expert knowledge in one or several game editors and/or scripting languages
Worked on shipped games, preferably AAA open world games
Experience with procedural systems
Technical experience outside the gaming industry
The successful candidates will receive a competitive salary dependant on their skills and experience.
To apply or for further information about the role please contact Emma on +44 (0) 1206214415 or mail a copy of your CV to firstname.lastname@example.org