We are partnered with one of the most influential and repsected AAA game developers in all of Europe, who are currently working on a ground breaking action/adventure title for next gen consoles. They are further expanding the team to develop this title, with an experienced AI (or Gamepplay/AI ) programmer being their most urgent hire. While there are many companies that will be laying down similar claims, the following make this company stand out: • They are developing a title that will merge gaming with other media outlets such as web, television and more. • The game is utilising advanced and unique gaming features that have not been approached the way they are approaching it, leading to a very complex and rewarding core loop that most games can’t come close to. • The studio has one of the best work environments and reputations for staff treatment and development, where the atmosphere is one of a ‘family’ rather than simply employees. Such ambitions for a game require people who are equally ambitious, and the successful hire will need to be highly adept at pathfinding and behaviour trees, and exhibit a good understanding of how this affects a myriad of gameplay features from combat to conversations. Requirements: • Solid experience in gameplay and ideally, a good understanding of AI principles (this can be personal hobby work or commercial experience). • Excellent C/C++ knowledge • Some good liner algebra or 3D maths to deal with some particular tasks • Ideally worked with A* and/or behaviour trees and branching systems previously. Salaries, packages and (if relevant) relocation assistance are all highly competitive.