My client is a development heavyweight, and is responsible for some of the best selling and most loved titles around at the moment. They have a fantastic atmosphere and a really good working environment.
Due to recent expansion, they're looking to hire a talented Physics Programmer on a work from home basis.
? Profile and maintain existing game code
? Work with the Technical Director, department leads and programmers to design the game code and contribute to technical design documents
? Assist in preparing milestone builds as required
? Help maintain and enhance current physics systems
? Good debugging skills
? Self motivation
? Excellent communication, time-management & organizational skills
? Experienced with advanced physics and vehicle dynamics techniques
? Familiarity with existing physics packages including on hands experience with PhysX 3.x
? Outstanding mathematics skills including advanced optimisation approaches
? Strong debugging skills, a logical thinker and able to help with other game system coding when required
?Strong C++ skills
? At least five years of industry experience
More details are available by contacting Danny Johnson at Aardvark Swift via email: Danny@aswift.com