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Physics Programmer

This job has now expired
Amiqus Jobs
Employer Amiqus Jobs
Category Programmers
Salary 200 - 300
Type
Location UK - Yorkshire, North East & Lincolnshire
Reference 1450

South Yorkshire based AAA studio are looking for a Physics Programmer for an initial 3 month contract to assist with their latest IP. Core Responsibilities: Development of technical design specification, implementation and test plans Testing, debugging and revision of new or legacy engine systems Profiling, performance-analysis, performance tuning Researching state of the art techniques and contributing innovative and original ideas towards all aspects of game production and development Working with Technology Programmers, Development Directors, QA Testers and game project production staff Support other programmers on team Providing mentorship to Technology Programmers Meet production schedules and deadlines Essential Skills and Expertise: Proficiency in C/C++, minimum of 5 years of experience 4 years’ experience working in the game industry required 3+ years’ experience in console programming Excellent debugging and communication skills Practical experience with 3D maths Worked on at least 2 shipped games At least 3 years of programming experience with emphasis on physics and/or vehicle simulation Experience writing simulation code for components such as collisions, contact force calculation, fluid-dynamics, etc. Exposure to GJK, Featherstone, continuous physics, union-find, sweep and prune and other game physics algorithms Experience with commercial game physics packages Experience with multithreaded/SPU programming CVs to simon.pittam@amiqus.com