My client are looking for talented Designers to join their experienced team to work on one of two next-gen projects.
Working on both single and multiplayer experiences, successful candidates will become key members of a team shaping the next wave of exciting triple-A first-person shooters.
? Take ownership of a level and develop it from concept through to final
? Use provided systems to craft compelling gameplay experiences
? Create level and gameplay logic through use of visual scripting language
? Work closely with the narrative team to incorporate story beats and cutscene requirements
? Produce and maintain supporting documentation
? Collaborate with other disciplines to produce the final gameplay and story experience
? Experience using industry standard level design tools such as UDK, CryENGINE or Hammer
? Expertise in combat and layout design
? Deep understanding of game mechanics with ability to combine existing elements to create depth of gameplay
? Previously shipped AAA titles and/or exceptional quality portfolio
? Ability to design levels which are sympathetic to art composition
? Prior knowledge of visual scripting
? Demo / video examples of a level or gameplay sequence
For more information please contact Simon Hope via email at: email@example.com