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Lead Sound Designer

This job has now expired
Aardvark Swift
Employer Aardvark Swift
Category Audio
Salary Negotiable
Location UK - London

Lead Sound Designer - Manchester

This is a rare opportunity to join a leading independent studio that is at the forefront of AAA experiences. They're currently working on an highly anticipated Sci-Fi game which is expected to smash a number of records. If you're looking for stability, a good wage, career progression and excitement, look no further.

To deliver on the much deserved hype of their upcoming game, this studio are looking to hire a Lead Sound Designer! As well as the usual prerequisites of producing world class sound content and setting a high audio standard internally, you'll also have the opportunity to mentor and train juniors!

Requirements:

  • Solid experience of at least one (preferably multiple) Digital Audio Workstations & various plug-ins (the studio describes themselves as Reaper fans, but you can use what you're most comfortable with if you're capable of producing world class assets in a particular DAW);
  • A working knowledge of common audio middleware and/or proprietary tech. Lumberyard / CryEngine is a real plus point here, also Wwise;
  • Plenty of general experience using game engines to implement and work with sound. If you've used another engine and it does stuff better, this studio is open to replicating it, if it improves things.

Interested? Hit apply now! Alternatively, let's have a chat. Feel free to contact me at sol@aswift.com or on +44 1709 834777