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Lead Environment Artist - AAA Console and PC RPG - Canada

OPM Response
Employer OPM Response
Category Art
Salary DOE
Location Other

OPM are working with one of the leading Games Developers in Canada responsible for developing some of the best games in the industry.

They produce a wide range of RPGs and hugely successful massively multiplayer online games (MMOs)

REQUIREMENTS:

Work collaboratively with project leadership other discipline leads to understand and interpret the game's requirements within the technical parameters of the platforms.
Assist and support less experienced members of staff in their learning of good work practices, videogame technologies, software, art theory and the overall process of videogame production.
Work with technical artists and engineers in the development and streamlining of tools and processes.
Keep abreast of advanced techniques which could be used to improve the visual quality or production pipelines of current or future projects.
Maintain awareness of studio-wide art and development issues.
Maintain awareness of and disseminate information regarding organizational related structures, processes, plans and issues.

RESPONSIBILITIES:

Thorough knowledge of the game development process.
Leadership experience working with cross discipline and external teams.
Must exhibit excellent artistic skill and the ability to adapt to different artistic styles.
Must demonstrate an excellent knowledge of relevant 2D and 3D software (Maya and Photoshop preferred).
Must be autonomous while working on set tasks from the schedule.
Must have the ability to problem solve and define best work practices within their assigned area of work.
A keen eye for spatial composition, lighting and building believable scenes.
An understanding of effective asset creation and optimization.
Excellent ability to create textures and work with complex shaders.
Previous experience creating high quality environments for Xbox One, high end PC and/or PS4 games.
At least one AAA Title shipped
Strong communication skills.
High degree of self-motivation and initiative.
Organic terrain and hard surface modeling experience.
An avid gamer is a plus.
Experience in architecture, interior or industrial design, or level design is also a plus