Projects: AAA Console & PC Games
Note: This studio can sponsor a VISA but the candidate must have the required skills and experience in video games.
My client is a signature studio in Sweden and have been creating brilliant games for over a decade. Their recent games have received critical acclaim and commercial success on PC and Console.
As a Lead Artist you’re an outstanding communicator and organiser. You will be responsible for managing character art production, supervising character art teams and reviewing all art content production towards AAA delivery. You will be an accomplished production-focused artist with a proven track record in the game industry. To accomplish this you will work closely with Art Director, Art Manager and Producers to meet deadlines and product vision.
3D Character Art portfolio preferably on Artstation
Experience in the games industry and a strong knowledge of the latest tools in game creation process (Substance, QUIXEL, Zbrush etc).
You have the ability to lead teams and communicate fluently and efficiently with other departments. You communicate fluently in English both verbally and in writing.
Strong knowledge in Maya (or similar) and Photoshop
Strong Knowledge in PBR shading
Superb knowledge in normal map creation/baking process
Deep understanding of Game Engines and dedicated platforms budget requirements
Be able to inspire and motivate a large team of creative talent
Help the character art team technically and artistically to carry out the art director’s vision
Work closely with outsourcing managers
Ensure that art assets are delivered according to the product requirements
Support the development of employees in the team
Manage employees’ skills, and continue to develop processes, methods, and workflows
Interested in finding out more? Call me direct on +44 1206 214425.