My client is a British video gaming institution.
They have been making ground-breaking original IP since the late 90s and are still going strong almost 15 years later.
Due to recent expansion they're looking to recruit a Junior Gameplay/GUI Programmer for their studio in Guildford!
Overview of the job:
Demonstrating a passion for high quality work in an agile environment, the ideal candidate will be able to work on general gameplay programming tasks with an emphasis on in game GUI and game flow. The role will require the ability to work with designers to ensure that features match their vision and ambitions.
? Develop required gameplay features within an agile team.
? Work with other programmers to ensure requirements for AI, Networking, Animation and Audio are taken into consideration.
? Work with the QA department to ensure all features are testable and automatable.
? Contribute to writing automated tests for game features.
? Work with designers to clarify feature requirements and implement them to a high quality.
? Work with tools and pipeline teams to ensure that all data required for a feature is accessible and modifiable by design.
? Ensure that required telemetry and analytics data is collected for feedback to design teams.
Desirable Experience and Skills required:
? Previous experience of working on a project in a gameplay role
? Hobbyist game programming experience with accompanying demos.
? Ability to work in agile environments and teams
? GUI programming (e.g. WPF, Flash, HTML5)
? Understanding of C/C++ (2+ years of experience).
? Strong 3D Maths
? An understanding of GUI systems, Game Animation, AI and Audio.
? Knowledge of networked games programming techniques highly desirable.
? Knowledge of Unreal Engine and/or UDK an advantage.
For more information on this role or to apply for the position, please contact Peter Broughton at Aardvark Swift on +44 (0) 1709 834777 or e-mail Peter.Broughton@Aswift.com