Based in Stockholm, this well-known independent studio is currently hiring a Gameplay Programmer to join a top-tier development team working on their next self-published title.
As a game programmer on this project you will work with designers to conceive of and implement elements of scripted and emergent world content, combat and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game.
Your work will take you all over the codebase from underlying systems to weapons, from animations to user interface, from physics to VFX. In order to fully realize a feature or a section of gameplay, it is necessary to work closely with an array of disciplines.
A keen sense of fun gameplay
Familiarity with AI, physics, animation and gameplay code in general
Strong math skills
At least one shipped AAA title for current or last generation consoles
Strong communication skills and ability to work in a team
Experience with Havok Physics, Animation and AI
Experience with character scripting, animation state machines and animation blending
Experience with developing tools and asset pipelines
Experience with game design processes
To thrive in a programming position at this studio, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of user experience but can also skilfully balance this with the realities and constraints of the situation at hand.
A competitive salary and generous company benefits package are available for the successful candidate as well as the chance to work in a fantastic studio surrounded by fun loving professionals and make AAA games!