Job Type: Permanent
Projects: Multi-Platform Development
As the Environment Artist for this award winning developer of multi-platform games you will create content for 3D environments – comprising modelling, texturing, material creation and lighting to a high-quality finish and to an agreed schedule, ensuring the overall vision of the studio is maintained.
Under direction from senior members of the team take an active role in the creation process, producing high quality art content with a strong commitment to deadlines.
Build, maintain and manage strong working relationships with other disciplines in the studio, ensuring clarity of vision is maintained across all teams and keeping an awareness of the whole production process, whilst ensuring correct practices.
Take an active part in team discussions, offering advice, suggestions and constructive criticism for improving the quality of environment art.
Maintain a flexible working practice, showing the ability and willingness to adapt to various art styles and tools, and to take advice from other disciplines and members of the art team as required.
Knowledge and Skills required:
Strong understanding of requirements of position demonstrated by experience in a similar role
Artistic flare and talent – someone who will inspire us with their work and enthusiasm as well as demonstrable knowledge of the entire environment art pipeline and how our work affects other disciplines.
Good knowledge of industry standard 2D and 3D software packages such as Maya, Photoshop, Substance Painter and / or Substance Designer;
Ability to set realistic time estimates
Ability to work to strict deadlines
An understanding of optimization practices
Demonstrable creative thinking
Good communication skills
Problem solving skills
A passion for visual arts and the ability to work as a collaborative, positive, enthusiastic and ambitious team member with a real desire to be part of the team.
Knowledge of Unreal Engine3 / 4;
Experience working with Z-brush & Substance;
VR development experience;
Understanding of modern games development practices;
Competency with environmental lighting;
Is this you? Then please send a portfolio demonstrating your skills with a CV or call Claire on +44 (0) 1206 214413
The salary bracket is approximate and is no guarantee of the income on offer. Salary and benefits will be discussed with candidates at interview with the company and are individually negotiated by OPM.