Project: AAA Open World Video Game
This studio is building a world class team of games developers to make a ground breaking open-world game! Rich and detailed characters are critical to their game, and this role involves working on all aspects of character design. You will have a large degree of creative autonomy, but will also need to work closely with technical artists and other teams to meet, and help define, strict technical requirements, to create a game experience that plays as good as it looks.
We are looking for experienced Character Artists for multiple positions, and welcome candidates with varied levels of experience. You will be joining the studio at an exciting time, as they scale up to develop an ambitious and groundbreaking open-world game. The role brings with it great scope for career growth and the satisfaction of making a significant personal contribution to a high-profile project.
Expert knowledge of character design, including 3D modelling and texturing, with an understanding of rigging and skinning.
Very strong artistic skills, with the ability to translate art direction into reality.
Significant experience with 3D modelling tools such as 3ds Max, Maya, or ZBrush, in a videogame environment.
Strong understanding of human form and anatomy.
Strong communication skills, and comfortable working across multiple teams.
This full-time role is based in Edinburgh, Scotland.
Deliver a wide range of high quality character art required by the game.
Work with game designers to understand the needs of the project, and with production to plan schedules.
Work closely with technical artists and animators to define requirements and understand technical limitations.
Interested in finding out more? Call me today on +44 (0) 1206 214425.