Titmouse Games partners with Heavy Metal magazine editor
Teenage Mutant Ninja Turtles creator to work with studio on Fistful of Blood
Adobe introduces Director 11.5
Game development platform supports new audio, video and 3D capabilities
Microsoft outlines development drive for 2009
New 360 development kits part of effort to ‘reduce the cost of art development’
XNA Game Studio 3.1 revealed
New point release adds avatar and video support
Xbox Live Arcade Extensions for XNA Game Studio now available
Free download enables XBLA development in XNA for licensed developers
Third Dream Build Play detailed
XNA competition starts Monday, April 6th
Microsoft launches updated Xbox 360 dev kit
New hardware doubles memory as platform holder promises to ‘reduce risk of development’
Valve: ‘We’ve made DRM obsolete’
Steamworks update makes ‘unique copies of games’ and allows limitless installs
Realtime Worlds recruiting at GDC
Dundee developer looking to hire from international talent pool
Motion control games heading to N-Gage
Bounce Boing Voyage to be first motion controlled title
Can OnLive really transform the games market?
New service brings ‘cloud’ computing to the games space
nDreams unveils new PlayStation Home ARG
Developer debuts alternate reality game Xi
PC gaming market worth $11 billion worldwide
PC Gaming Alliance releases positive industry report
Games for Windows Live looks to dodge piracy, drive DLC
Latest features for PC games include copy protection, in-game marketplace and roaming
CCP focusing on ‘aggressive’ recruitment drive
Icelandic developer looking to hire in the wake of a duo of award wins
Sony slashes PS3 dev costs
Tool prices reduced, new software introduced and UK-made PhyreEngine is updated
Former Incognito director goes solo, signs Sony dev deal
New studio LightBox Interactive on multi-year, multi-title PlayStation contract